About Me

Hello, I am a proactive and determined learner with nearly four years of experience as a Professional Senior Development Tester in the video game industry.

I have taken a key role as QA VFX point of contact for new upcoming Killers, Events, and Cosmetics in development, as well as investigating automated test failures in Unreal Engine 5 for Dead By Daylight at Behaviour Interactive.

I have a strong track record of working effectively with small and large teams while remaining autonomous and highly communicative. I have experience in documenting bugs in databases, creating test cycles using JIRA, and managing Confluence pages. Lastly, I have a solid understanding of video game development pipelines, computer hardware/software, and basic C++ knowledge.

4y XP

Experience

Behaviour Interactive

Senior Development Tester

2021 - Present

Montreal, QC, Hybrid

Senior Development Tester Specialized in VFX Testing for Killers, Maps, Cosmetics and Events on Dead by Daylight

Current QA point of contact for VFX

  • QA Feature Owner for multiple Killer VFX & Events

  • Create and effectuate Test Cycles with JIRA moderating Internal and External Testers(Huwiz)

  • Create Confluence Pages(How to Test VFX on Dead By Daylight)

  • Investigate & report bugs in all aspects of the game

  • Perform Ad-Hocing and regressions

  • Investigate and report Automated Test failures in the Unreal Engine Editor

  • Constantly proposing solutions, improvements, and new processes to prevent bugs

  • Onboard newcomers and help peers grow

  • Give pertinent feedback or flag future possible issues for features in development

English | French | Spanish

Senior Development Tester

Senior Development Tester Specialized in VFX Testing for Killers, Maps, Cosmetics and Events on Dead by Daylight

Current QA point of contact for VFX

  • QA Feature Owner for multiple Killer VFX & Events

  • Create and effectuate Test Cycles with JIRA moderating Internal and External Testers(Huwiz)

  • Create Confluence Pages(How to Test VFX on Dead By Daylight)

  • Investigate & report bugs in all aspects of the game

  • Perform Ad-Hocing and regressions

  • Investigate and report Automated Test failures in the Unreal Engine Editor

  • Constantly proposing solutions, improvements, and new processes to prevent bugs

  • Onboard newcomers and help peers grow

  • Give pertinent feedback or flag future possible issues for features in development

Development Tester

Quality Assurance Tester

BEHAVIOUR INTERACTIVE

Montreal, QC, Hybrid

2021 - Present

2021

2022

2024

Skills

JIRA

UNREAL

UNITY

GEFORCE

EXPERIENCE

UNREAL

TRELLO

CONFLUENCE

OFFICE

UGS

COLOURSIMULATIONS

AVIDEMUX

OBS

PC/MOBILE/CONSOLE